Battlefield developer has shared an article providing more info about the upcoming Battlefield Labs Playtest.
In summary:
During our first playsession our teams will be validating the systems and stability of Battlefield Labs such as server performance, while participants will be able to familiarise themselves with what’s next for Battlefield through testing the gunplay and movement experience, focused on:
- Feel of the different weapon archetypes
- Improvements to aim and control
- Weapon balance and fun factor
- Look and feel of movement
- Moving and interacting within the map
- Combat pacing
The article goes into detail about some of the thinking behind the gunplay feel and responsiveness. The most concrete piece of information from the article is that they’re optimising for a 60Hz tick rate environment. This is an improvement from the 45Hz of Battlefield 2042 and should provide a more responsive multiplayer environment as the game and server talk more often.
This is another piece of information from Battlefield Studios that is saying all the right things but will need to be played to be proven.





