Ubisoft’s Assassin’s Creed Roadmap Includes Hexe, Two RPGs, Multiplayer Titles, and Three Remakes

The Future of Assassin’s Creed: A Decade of Shadows, Sorcery, and Synchronized Strikes

Ubisoft isn’t slowing down its flagship franchise anytime soon. Insider Gaming has learned that the Assassin’s Creed franchise is set to expand massively over the next five to six years, with a line-up that includes at least six major projects in active development—Hexe, two RPGs, two standalone multiplayer titles, and three remakes.

This aggressive rollout highlights Ubisoft’s commitment to diversifying the Assassin’s Creed formula, with everything from supernatural horror to live-service PvP on the horizon. Here’s a full breakdown of what’s coming.

1. Assassin’s Creed: Jade

  • Type: Mobile Game
  • Setting: Ancient China
  • Status: Next scheduled release
  • Platform: iOS & Android
  • Notes: First open-world mobile AC game

2. Assassin’s Creed: Shadows (Previously Codename Red)

  • Type: Major RPG
  • Setting: Feudal Japan
  • Release: Expected 2025
  • Support: 2 years of DLC/content

3. Assassin’s Creed: Invictus

  • Type: Multiplayer
  • Inspiration: Fall Guys–style PvP
  • Players: 16-player matches
  • Release: Around same time as Obsidian
  • Support Plan: 5 years (if successful)

4. Assassin’s Creed: Obsidian

  • Type: Remake
  • Game: Assassin’s Creed IV: Black Flag
  • Engine: Rebuilt in the new Anvil engine
  • Release: Same window as Invictus

Later Releases

5. Assassin’s Creed: Hexe (Working Title, formerly Neo)

  • Type: Narrative/Experimental
  • Setting: Witch trials (Holy Roman Empire)
  • Release: After Shadows 2-year support
  • Support: 1 year of content

6. Assassin’s Creed: Scarlet

  • Type: Major RPG
  • Release: After Hexe’s 1-year DLC support ends
  • Status: Greenlit & in production
  • Speculated Identity: Possibly Codename Nebula
  • Rumored Settings: India, Mediterranean, Aztec Empire
  • Support Plan: 2 years (like Shadows)

Remakes

7. Assassin’s Creed: Stardust

  • Type: Remake
  • Status: Enters production after Obsidian launches
  • Remake Target: Unknown

8. Assassin’s Creed: Remake3

  • Type: Remake
  • Release: About 1 year after RPG3
  • Status: No codename, developer, or game confirmed

Multiplayer Projects

9. Assassin’s Creed: Emerald

  • Type: Multiplayer
  • Release: Shortly after Stardust
  • Status: In development
  • Speculation: Could be PvE (Codename Raid) or Codename Echoes
  • Support Plan: 5 years (if it meets internal goals)

Future RPG

10. Assassin’s Creed: RPG3

  • Type: Major RPG
  • Release: After Scarlet’s 2-year support
  • Status: No codename, developer, or setting confirmed

Planned Release Order (Estimated Timeline)

Remake3 – ~2031

Jade (Mobile – 2025)

Shadows (Codename Red) – 2025

Invictus & Obsidian (Black Flag Remake) – 2026

Hexe (Neo) – 2027

Scarlet (Possibly Nebula) – 2028

Stardust (Remake 2) – ~2029

Emerald (Multiplayer) – Shortly after Stardust

RPG3 – ~2030

Assassin’s Creed Infinity – The New Hub for the Franchise

All of this content will likely funnel into Assassin’s Creed Infinity, Ubisoft’s evolving platform that will act as a launcher, hub, and live service for future titles. Think of it as the Animus reimagined—a place where players can access historical settings, multiplayer experiences, and new storylines from a single interface.

Ubisoft has confirmed that Infinity will launch alongside Codename Red and will continue to grow for years.


Final Thoughts

Ubisoft’s five-year roadmap for Assassin’s Creed shows a bold mix of fan service, innovation, and long-term strategy. From long-requested settings like Feudal Japan to ambitious multiplayer experiments and remakes of beloved titles, the franchise appears to be entering its most varied phase yet.

If everything goes according to plan, we’ll be seeing Assassin’s Creed like never before.