Valve is back in the hardware game. The company behind Steam has officially confirmed three new pieces of hardware coming in 2026 the Steam Controller, Steam Machine, and Steam Frame all aimed at expanding the ways players can experience PC gaming.
The reveal didn’t come with a flashy trailer or long presentation, but rather a quiet announcement that immediately sparked discussions across gaming forums and social media. It’s the first time since the Steam Deck that Valve has announced such an ambitious lineup of devices, each targeting a different kind of player.
Steam Controller: A Smarter Redesign
The new Steam Controller is being described as a complete rethink of the original 2015 model. Valve says it’s been rebuilt with “modern ergonomics” and lessons learned from the Deck.
It features dual thumbsticks, adaptive triggers, touch-sensitive trackpads, and haptic feedback that feels more precise. The controller will work wirelessly through a dedicated dongle or over Bluetooth, and can pair with PCs, Steam Deck, or the new hardware launching next year.
Players who loved the flexibility of the first Steam Controller even with its quirks will likely appreciate what Valve’s trying to do here: keep the customization, but make it feel more like a modern console pad.
Steam Machine: The Comeback Box
Yes, Valve’s bringing back the Steam Machine. But this isn’t the same idea that fizzled out in 2015.
This time, the Steam Machine runs SteamOS 3, the same Linux-based operating system that powers the Steam Deck. The small, box-shaped console reportedly includes AMD’s Zen 4 processor, RDNA 3 graphics, and up to 2 TB of SSD storage.
It’s meant to sit under your TV, plug in, and instantly boot into Steam no Windows installation, no extra setup. Think of it as a console-sized PC built entirely for Steam’s ecosystem.
Early photos show a clean, minimalist design with vents similar to the Deck’s, plus ports for HDMI, DisplayPort, and USB-C. In short, it’s Valve’s latest attempt to bridge PC freedom with console simplicity.
Steam Frame: Valve’s Next Step Into VR
Rounding out the lineup is the Steam Frame, a hybrid headset that blurs the line between VR and portable PC. It can run games locally using a built-in processor or connect wirelessly to a PC to stream high-end titles.
Reports suggest it features dual 2160×2160 displays, pancake lenses, and a refresh rate that scales up to 144 Hz. Valve’s positioning this as a standalone VR headset that doesn’t lock players into a walled garden a clear contrast to Meta’s approach.
If accurate, this could make the Steam Frame one of the most flexible gaming devices on the market.
Release Window and Availability
All three products are scheduled for 2026, with a global rollout expected to mirror the Steam Deck’s launch regions including the US, UK, Japan, and Australia.
Prices haven’t been confirmed yet, but Valve hinted that it wants to make each product “accessible,” which could mean competitive pricing against consoles like the PS5 and Xbox Series X.
Three new devices. One massive ecosystem. And a clear message from Valve Steam isn’t just a storefront anymore; it’s a full-blown platform built to fit however and wherever you want to play.






