Ubisoft Is Laying Off 55 Staff Across The Division Teams and Stockholm Studio

More Layoffs

ubisoft-san-francisco-sign.large

Ubisoft is continuing to restructure its global workforce. The company has confirmed that 55 employees will be laid off across teams working on The Division franchise as well as its Stockholm studio, marking another round of cuts as the publisher adjusts its development pipeline.

According to Ubisoft, the layoffs are part of an ongoing effort to streamline operations and better align teams with current and future projects. Affected employees span multiple disciplines, with the reductions impacting both development and support roles. The company stated that the decision was difficult but framed it as a necessary step in response to shifting priorities.

For fans of The Division, the news raises questions about what this means for the franchise moving forward. Ubisoft has previously confirmed that The Division 3 is in development, though the project remains in early stages. The company has also continued to support The Division 2 with seasonal updates, suggesting that the layoffs are not a signal of abandonment, but rather a reshuffling of resources.

  • RECENT NEWS

    PlayStation Plus Extra January Line-up Includes Resident Evil Village and Infinite Wealth

    PlayStation Plus Extra January Line-up Includes Resident Evil Village and Infinite Wealth

The inclusion of Ubisoft Stockholm is also notable. The studio has played a key role in supporting Ubisoft’s larger projects, often acting as a co-development partner across multiple franchises. Reductions at support-focused studios have become increasingly common across the industry, particularly as publishers scale back overlapping teams and reassess long-term investments.

This latest round of layoffs follows a difficult period for Ubisoft as a whole. Over the past year, the publisher has faced delays, cancellations, and internal restructuring, all while navigating a market that has grown more cautious around large-scale, long-term projects. Like many major publishers, Ubisoft is attempting to balance rising development costs with uncertain returns.

While Ubisoft has said it will provide assistance to affected employees, including support during the transition, the announcement adds to a growing list of job losses across the games industry. Studios large and small have been impacted, making stories like this increasingly familiar and increasingly disheartening.

For now, Ubisoft maintains that its core franchises remain a priority. But as restructuring continues, it’s clear that even established teams and long-running series aren’t immune to the wider industry slowdown.

Please feel welcome to leave a comment